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Home›Jobs›Microsoft›Graphics Software Engineer
Microsoft

About Microsoft

Empowering every person and organization on the planet

🏢 Tech👥 100K+📅 Founded 1975📍 Redmond, Washington, United States

Key Highlights

  • Market cap exceeds $2 trillion
  • 100,000+ employees worldwide
  • Leading cloud services through Azure
  • Major clients include Walmart and BMW

Microsoft Corporation, headquartered in Redmond, Washington, is a leading technology company known for its software products like Windows and Office, as well as cloud services through Azure. With over 100,000 employees, Microsoft serves millions of customers globally, including major enterprises lik...

🎁 Benefits

Microsoft offers competitive salaries, stock options, generous PTO policies, and comprehensive health benefits. Employees also enjoy a flexible remote...

🌟 Culture

Microsoft fosters a culture of innovation and inclusivity, emphasizing collaboration across teams and a commitment to diversity. The company values em...

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Microsoft

Graphics Software Engineer

Microsoft • Costa Rica, Multiple Locations, Multiple Locations

Posted 2w agoGraphics engineer📍 Costa rica
Apply Now →

Skills & Technologies

C++OpenGL

Job Description

Overview

On Team Xbox, we aspire to empower the world’s 3 billion gamers to play the games they want, with the people they want, anywhere they want. Gaming, the largest and fastest growing category in media & entertainment, represents an important growth opportunity for Microsoft. We are leading with innovation, as highlighted by bringing the Game Pass subscription to PC, bringing Xbox to new devices with Cloud Gaming, and our recent acquisition of Activision Blizzard King creating exciting new possibilities for players.

 

The Xbox Advanced Technology Group (ATG) is a specialized engineering team within Microsoft’s Gaming division and our goal is to help empower game developers to realize their dreams on Microsoft gaming platforms. Our team strives to understand the technological challenges, motivations, and goals of game developers, and works across our platform and the industry to create solutions, enhance and advance game technology, and improve the developer experience.

 

The ATG Graphics team is looking for a collaborative Graphics Engineer who is passionate about graphics, gaming technology, and enhancing the experience for game developers. As a member of this team, you’ll have the opportunity to collaborate with both game developers and Microsoft platform teams to help guarantee that games are visually impressive and perform efficiently. The ideal candidate should have some experience with real-time rendering and an understanding of code performance and optimization. This engineer values teamwork with diverse developers from all corners of the gaming world and is dedicated to ongoing learning, innovation, and advancing the industry.

 

Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.



Responsibilities
  • Work in partnership with game developers and Microsoft platform teams across various disciplines to solve technical problems
  • Conduct graphics performance analysis and provide optimization guidance
  • Explore the latest graphics innovations and share best practices with game developers
  • Collaborate across teams to drive change on behalf of developer needs
  • Research and incubate innovative ideas to advance the Microsoft gaming environment


Qualifications

Required Qualifications:

  • Bachelor's Degree in Computer Science or related technical field AND 2+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python
    • OR equivalent experience.
  • At least 2 years of experience with real-tie rendering using graphics APIs and compilers, such as Direct3D, HLSL, Vulkan or OpenGL.

 

Preferred Qualifications:

  • Master's Degree in Computer Science or related technical field AND 3+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python
    • OR Bachelor's Degree in Computer Science or related technical field AND 5+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python
    • OR equivalent experience
  • Familiarity with game development.
  • Familiarity with modern game engines such as Unity, Unreal, or equivalent.
  • Familiarity with performance analysis tools such as PIX, RenderDoc, NVIDIA Nsight, AMD Radeon or Intel GPA.
  • Comfortable investigating and debugging code.
  • Good verbal and written communication skills.

This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.




Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance with religious accommodations and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.

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