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Home›Jobs›Apple›Graphics Engineer, Platform Architecture
Apple

About Apple

The personal technology company redefining user experience

🏢 Tech, Hardware👥 1001+ employees📅 Founded 1976📍 Cupertino, CA⭐ 4.2
B2CB2BHardwareSaaSTelecommunicationseCommerce

Key Highlights

  • Market cap of $3 trillion as of 2022
  • Over 1 billion active devices worldwide
  • Comprehensive medical plans including mental healthcare
  • Paid parental leave and gradual return-to-work program

Apple Inc. (NASDAQ: AAPL), headquartered in Cupertino, CA, is the world's most valuable company with a market capitalization of $3 trillion as of 2022. Known for its iconic products such as the iPhone, iPad, and Mac, Apple serves over 1 billion active devices globally. The company has a strong commi...

🎁 Benefits

Apple offers comprehensive medical plans covering physical and mental healthcare, paid parental leave, and a gradual return-to-work program. Employees...

🌟 Culture

Apple's culture emphasizes an obsessive focus on user experience and consumer privacy, setting it apart from competitors. The company promotes inclusi...

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Apple

Graphics Engineer, Platform Architecture

Apple • Cupertino, California, United States

Posted 1d ago🏛️ On-SiteMid-LevelGraphics engineer📍 Cupertino
Apply Now →

Skills & Technologies

CC++OpenGL

Overview

Apple is seeking a Graphics Engineer to join their GPU Architecture Team, focusing on the definition and tuning of future GPU Core Architecture. You'll collaborate with architecture, design, and software partners, requiring strong analytical skills and expertise in C, C++, and OpenGL.

Job Description

Who you are

You have a strong background in graphics programming and architecture, with experience in C and C++. Your expertise in OpenGL allows you to innovate and create solutions for complex GPU architecture challenges. You thrive in collaborative environments, working closely with cross-functional teams to assess the feasibility of new ideas and drive them to product realization. You are detail-oriented and analytical, capable of delivering high-performance solutions that meet customer needs. You understand the importance of performance optimization and are passionate about pushing the boundaries of GPU technology. You are eager to contribute to a team that is at the forefront of GPU architecture innovation.

What you'll do

As a Graphics Engineer at Apple, you will be integral to the GPU Platform Architecture team, working on defining and tuning the next generation of GPU architectures for iPhone, iPad, and Mac products. You will collaborate with experienced GPU architects and software teams to innovate and create solutions for tomorrow's problems. Your role will involve assessing new ideas and driving them through to production, ensuring that high-performance products reach millions of customers quickly. You will engage in chip design efforts, working with various disciplines to deliver the best overall solutions. Your contributions will have a critical impact on the performance and capabilities of Apple's hardware products.

What we offer

At Apple, you will be part of a dynamic and innovative team that is dedicated to redefining industries through technology. You will have the opportunity to work on groundbreaking products that impact millions of users worldwide. We foster a culture of collaboration and creativity, encouraging you to bring your ideas to life. You will have access to resources and support to help you grow in your career and make a meaningful impact in the field of GPU architecture. Join us and be part of a team that is shaping the future of technology.

Interested in this role?

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