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Home›Jobs›Meta (Facebook)›Embedded Software Engineer, Firmware
Meta (Facebook)

About Meta (Facebook)

Connecting people through innovative technology

Key Highlights

  • Over 2.9 billion monthly active users across platforms
  • Headquartered in Menlo Park, California
  • Valued at over $800 billion
  • Significant investments in Oculus and AR/VR technology

Meta (formerly Facebook) is a leading technology company focused on building the metaverse, with over 2.9 billion monthly active users across its platforms, including Facebook, Instagram, and WhatsApp. Headquartered in Menlo Park, California, Meta has invested heavily in virtual reality and augmente...

🎁 Benefits

Meta offers competitive salaries, equity compensation, generous PTO policies, comprehensive health benefits, and a robust parental leave program. Empl...

🌟 Culture

Meta fosters a culture of innovation and experimentation, encouraging employees to take risks and explore new ideas. The company emphasizes a mission-...

🌐 WebsiteAll 1045 jobs →
Meta (Facebook)

Embedded Software Engineer, Firmware

Meta (Facebook) • Sunnyvale, CA, Redmond, WA, Austin, TX, San Diego, CA

Posted 3 months ago🏛️ On-SiteMid-LevelEmbedded engineer📍 Sunnyvale📍 Redmond📍 Austin📍 Burlingame📍 San diego
Apply Now →

Job Description

At Meta, we're building innovative products that make it easier for people to connect with each other and enjoy immersive experiences. Our team of world-class experts is developing and shipping products at the intersection of hardware, software, and content, pushing the future of computing platforms and redefining the way people work, play, and connect. As an Embedded Software Engineer, you'll have the opportunity to design, develop, and optimize embedded firmware systems for our AR, VR, and wearable devices, working on low-level systems software, device drivers, and connectivity protocols such as Wi-Fi, Bluetooth, and Core Android networking. You'll collaborate with cross-functional teams to solve complex problems and drive innovation in areas such as computer vision, machine learning, and graphics, helping to shape the future of technology and create new experiences for augmented reality, virtual reality, and social/family products.

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