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Home›Jobs›Microsoft›Senior Graphics Engineer
Microsoft

About Microsoft

Empowering every person and organization on the planet

🏢 Tech👥 100K+📅 Founded 1975📍 Redmond, Washington, United States

Key Highlights

  • Market cap exceeds $2 trillion
  • 100,000+ employees worldwide
  • Leading cloud services through Azure
  • Major clients include Walmart and BMW

Microsoft Corporation, headquartered in Redmond, Washington, is a leading technology company known for its software products like Windows and Office, as well as cloud services through Azure. With over 100,000 employees, Microsoft serves millions of customers globally, including major enterprises lik...

🎁 Benefits

Microsoft offers competitive salaries, stock options, generous PTO policies, and comprehensive health benefits. Employees also enjoy a flexible remote...

🌟 Culture

Microsoft fosters a culture of innovation and inclusivity, emphasizing collaboration across teams and a commitment to diversity. The company values em...

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Microsoft

Senior Graphics Engineer

Microsoft • United States, Washington, Redmond

Posted 4d ago🏛️ On-SiteSeniorGraphics engineer📍 Redmond
Apply Now →

Skills & Technologies

C++OpenGLDirectxVulkan

Job Description

Overview

At Mojang Studios, the creators of Minecraft, we are on a mission to build a better world through the power of play.

Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence.

We enable millions to create and play together, connect people across the globe, and foster a community that is among the most active and passionate in the world. Our community is global and incredibly diverse. When we are developing anything within our franchise, we keep this in mind. We want everyone to not only feel included in Minecraft, but also to see themselves in what we make. Our goal is for the Mojang Studios team to be as diverse as our community.

As part of the Minecraft Bedrock Graphics Team, you’ll have the opportunity to build scalable, future-ready graphics systems that power one of the world’s most-played games. Your work will enable high-performance graphics across diverse hardware and platforms, ensuring Minecraft continues to evolve with modern GPU capabilities. 

This role offers an opportunity for engineers who are passionate about elegant design, GPU hardware, and performance at scale. You’ll influence technical direction while building a modern renderer and applying contemporary graphics concepts across APIs like DX12, Vulkan, and Metal.

Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees, we come together with a growth mindset, innovate to empower others and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

In the end, it’s the people of Mojang Studios that make this place truly special. When you join, you’ll find yourself in the company of incredibly bright, warm, and creative individuals – all united and working toward a single goal. Come help us reach it.



Responsibilities
  • Design and implement scalable graphics systems across diverse hardware and platforms.
  • Drive technical direction and make architectural decisions for a modern renderer.
  • Develop high-performance C++ code that scales across legacy and modern graphics APIs utilizing advanced GPU features when available.
  • Collaborate with platform partners and rendering engineers to ensure seamless integration and strategic alignment.
  • Diagnose and resolve complex graphics issues involving performance, memory, and cross-platform compatibility.
  • Embody our Culture  &  Values


Qualifications

Required Qualifications:

  • Bachelor's Degree in Computer Science or related technical field AND 4+ years technical engineering experience with coding in languages including, but not limited to, C, C++,
    • OR equivalent experience.

Preferred Qualifications:

  • 8+ years of professional experience in graphics or systems engineering
  • 4 years of experience with Graphics Processing Unit (GPU), architecture and/or experience working with other forms of specialized hardware
  • 4 years of experience with modern graphics, Application Programming Interfaces (APIs) (DX12, Vulkan and/or Metal)
  • 4 years experience developing cross-platform software (PC, Console, Mobile, etc.)
  • Proficiency with modern C++ concepts
  • Experience developing and maintaining graphics tooling (Shader compilation pipelines, asset pipelines, etc.)
  • Proficiency with parallelism, asynchrony and lifetime concepts
  • Experience working on cross-platform graphics systems (AAA game dev, CAD, film, etc.)
  • Experience working on a live service title

#mojangjobs #gamingjobs

 



Software Engineering IC4 - The typical base pay range for this role across the U.S. is USD $119,800 - $234,700 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $158,400 - $258,000 per year.

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here:
https://careers.microsoft.com/us/en/us-corporate-pay


This position will be open for a minimum of 5 days, with applications accepted on an ongoing basis until the position is filled.




Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance with religious accommodations and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.

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