
The personal technology company redefining user experience
Apple Inc. (NASDAQ: AAPL), headquartered in Cupertino, CA, is the world's most valuable company with a market capitalization of $3 trillion as of 2022. Known for its iconic products such as the iPhone, iPad, and Mac, Apple serves over 1 billion active devices globally. The company has a strong commi...
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Apple • Cupertino, California, United States
Apple is seeking a Display Driver Software Architecture Manager to lead a team defining the software architecture for Apple's display pipeline driver. You'll work with C, C++, and OpenGL to ensure a cohesive software stack across all Apple devices. This role requires deep technical expertise and strong leadership skills.
You have extensive experience in software architecture and driver development, particularly in the context of display technologies — your background includes leading teams and making critical architectural decisions that impact performance and user experience. You possess deep technical expertise in C and C++, and have a solid understanding of embedded Linux systems and OpenGL, which are essential for developing robust display drivers. Your leadership skills enable you to effectively collaborate with cross-functional teams, including hardware architects and product teams, ensuring that software solutions align with hardware capabilities.
You are adept at bridging the gap between software and hardware, understanding the intricacies of silicon design and how it influences software architecture. You have a proven track record of delivering scalable and maintainable software solutions, and you are passionate about shaping the future of visual content delivery across a diverse range of Apple products. You thrive in collaborative environments and are committed to establishing best practices within your team.
Experience with GPU architectures and display technologies would be a significant advantage, as would familiarity with kernel mode and firmware layers. You are also encouraged to apply if you have experience in pre-silicon planning and production implementation, as these skills will enhance your ability to lead the architectural definition process.
In this role, you will lead a newly formed team responsible for defining and driving the overall software architecture for Apple's display pipeline driver across all products. You will oversee the architecture spanning user mode, kernel mode, and firmware layers, ensuring a cohesive, scalable, and maintainable software stack. Your responsibilities will include making critical architectural decisions that impact performance, power efficiency, security, and the overall user experience. You will collaborate closely with hardware architects, silicon design teams, kernel engineers, framework developers, and product teams to ensure that your team delivers robust solutions that scale across Apple's diverse product portfolio.
You will drive architectural definition and influence hardware design decisions, establishing best practices that enhance the development process. Your leadership will be crucial in bridging pre-silicon planning with production implementation, ensuring that the software architecture aligns with Apple's innovative hardware designs. You will also mentor team members, fostering a culture of collaboration and continuous improvement within your team.
Apple offers a dynamic work environment where innovation thrives. You will have the opportunity to work on cutting-edge technologies that shape the future of visual content delivery across all Apple devices. The company is committed to fostering an inclusive culture that values diversity and encourages collaboration. You will be part of a team that is dedicated to excellence and driven by a shared mission to create the best user experiences possible. Competitive compensation and benefits are part of the package, reflecting the value Apple places on its employees.
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