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Home›Jobs›Apple›Graphics (GPU) Performance Tools/Content Engineer
Apple

About Apple

The personal technology company redefining user experience

🏢 Tech, Hardware👥 1001+ employees📅 Founded 1976📍 Cupertino, CA⭐ 4.2
B2CB2BHardwareSaaSTelecommunicationseCommerce

Key Highlights

  • Market cap of $3 trillion as of 2022
  • Over 1 billion active devices worldwide
  • Comprehensive medical plans including mental healthcare
  • Paid parental leave and gradual return-to-work program

Apple Inc. (NASDAQ: AAPL), headquartered in Cupertino, CA, is the world's most valuable company with a market capitalization of $3 trillion as of 2022. Known for its iconic products such as the iPhone, iPad, and Mac, Apple serves over 1 billion active devices globally. The company has a strong commi...

🎁 Benefits

Apple offers comprehensive medical plans covering physical and mental healthcare, paid parental leave, and a gradual return-to-work program. Employees...

🌟 Culture

Apple's culture emphasizes an obsessive focus on user experience and consumer privacy, setting it apart from competitors. The company promotes inclusi...

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Apple

Graphics (GPU) Performance Tools/Content Engineer

Apple • Austin, Texas, United States

Posted 2 months ago🏛️ On-SiteMid-LevelGraphics engineer📍 Santa clara
Apply Now →

Job Description

Do you love creating elegant solutions to highly complex challenges? In our Silicon Technologies group we help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC). You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this group means you’ll be responsible for crafting and building the technology that fuels Apple’s devices! Together, you and your team will enable our customers to do all the things they love with their devices. In this role as part of the GPU Pre-silicon Performance team, you will be responsible for developing tools and content needed to aid performance analysis, tuning, and debug of Apple’s GPU products. As a GPU Performance Tools/Content Engineer, your responsibilities will include the following: - Developing graphics and compute workloads to measure GPU performance - Developing tools to aid in the efficient measurement, communication and improvement of GPU performance - Debugging performance issues to identify software problems - Working with driver, compiler and app engineers to improve GPU performance - Validating the functionality and quantifying the performance benefit of the features and algorithms implemented in hardware and software - Conducting directed studies and help provide solutions to performance challenges unique to mobile GPUs that are aimed at driving the architecture of next generation mobile products via measurements, simulations, benchmarking, or competitive analysis.

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