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Home›Jobs›Apple›Realtime Rendering and Graphics Software Engineer
Apple

About Apple

The personal technology company redefining user experience

🏢 Tech, Hardware👥 1001+ employees📅 Founded 1976📍 Cupertino, CA⭐ 4.2
B2CB2BHardwareSaaSTelecommunicationseCommerce

Key Highlights

  • Market cap of $3 trillion as of 2022
  • Over 1 billion active devices worldwide
  • Comprehensive medical plans including mental healthcare
  • Paid parental leave and gradual return-to-work program

Apple Inc. (NASDAQ: AAPL), headquartered in Cupertino, CA, is the world's most valuable company with a market capitalization of $3 trillion as of 2022. Known for its iconic products such as the iPhone, iPad, and Mac, Apple serves over 1 billion active devices globally. The company has a strong commi...

🎁 Benefits

Apple offers comprehensive medical plans covering physical and mental healthcare, paid parental leave, and a gradual return-to-work program. Employees...

🌟 Culture

Apple's culture emphasizes an obsessive focus on user experience and consumer privacy, setting it apart from competitors. The company promotes inclusi...

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Apple

Realtime Rendering and Graphics Software Engineer

Apple • Seattle, Washington, United States

Posted 3 months ago🏛️ On-SiteMid-LevelSoftware engineering📍 Seattle
Apply Now →

Job Description

Have you experienced the 3D world within Apple Maps? Our team develops the rendering engine for Maps used in the Apple Maps app and in hundreds of third-party applications. We are looking for a curious Graphics Software Engineer to join our passionate team. You will be designing, prototyping, and implementing solutions to the challenges of rendering an interactive model of the world on screens ranging from Apple Watch to Apple Vision Pro. This is an opportunity to push the boundaries of map rendering as part of a hands-on, collaborative team!

Description

We are the Maps team that is developing the industry-leading 3D experience for Apple Maps and our 3rd party developers! We are looking for versatile engineers who are passionate about building products for millions of customers around the world. As a member of our team, you will be working on ground-breaking technology to develop algorithms and techniques that provide a spectacular Maps user-experience across a range of use-cases and applications. You will help craft a next-generation graphics engine and work closely with our design team to deliver outstanding interactive graphics experiences.

Minimum Qualifications

BA/BS and 5 years working on 3D realtime rendering applications High proficiency in writing safe, performant C++ code Knowledge of the graphics pipeline, modern rendering techniques, and image processing Experience with modern graphics APIs (Metal, Vulkan, Direct3D 12, WebGPU) and shading languages (MSL, HLSL, GLSL, WGSL) Ability to solve problems in 3D geometry using linear algebra Experience with all stages of software development, from prototyping to performance optimization Solid debugging and problem-solving skills Outstanding teamwork and communication skills Passionate about owning and refining features

Preferred Qualifications

MS or PhD in CS or related technical field Experience developing interactive 3D engines on mobile platforms like iOS, Android or Linux Familiarity with AR/VR rendering technologies

Eeo Content

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.

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