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Home›Jobs›Unity›Graphics Engineer
Unity

About Unity

Empowering creators to build amazing experiences

🏢 Tech👥 5K-10K📍 Vancouver, British Columbia, Canada

Key Highlights

  • Public company (NYSE: U) with a $20B valuation
  • Over 1.5 million monthly active creators
  • Customers include Electronic Arts and Ubisoft
  • $1.3B raised from investors like Sequoia and Silver Lake

Unity Technologies, headquartered in Vancouver, British Columbia, is the creator of the Unity game engine, widely used for developing both 2D and 3D games across multiple platforms. With over 1.5 million monthly active creators and customers including major studios like Electronic Arts and Ubisoft, ...

🎁 Benefits

Unity offers competitive salaries, equity options, generous PTO policies, and flexible remote work arrangements. Employees also benefit from a compreh...

🌟 Culture

Unity fosters a culture of creativity and innovation, encouraging employees to experiment and push the boundaries of game development. The company val...

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Unity

Graphics Engineer

Unity • Copenhagen, Denmark

Posted 1d agoGraphics engineer📍 Copenhagen
Apply Now →

Skills & Technologies

UnityC++OpenGL

Overview

Unity is seeking a Graphics Engineer to develop and maintain technologies for mesh and LOD loading, streaming, and rendering. You'll work with Unity's graphics technologies to enhance performance and scalability. This role requires expertise in Unity and C++.

Job Description

Who you are

You have a strong background in graphics programming and experience with real-time rendering technologies — you've worked on projects that involve mesh processing and GPU-driven rendering. Your expertise in Unity is complemented by proficiency in C++ and OpenGL, allowing you to contribute effectively to graphics development. You understand the importance of performance and scalability in graphics applications and are passionate about optimizing rendering techniques. You thrive in collaborative environments and are eager to work with a diverse team to push the boundaries of graphics technology. You are committed to continuous learning and improvement, always looking for ways to enhance existing tech stacks and code bases.

What you'll do

As a Graphics Engineer at Unity, you will be responsible for developing new technologies for loading, streaming, processing, and rendering meshes. You will work on improving existing technologies and APIs, focusing on performance enhancements and scalability. Your role will involve collaborating with other engineers to establish Unity's future tech stack, particularly in GPU-driven rendering and LOD technologies. You will engage in problem-solving and innovation, contributing to the development of cutting-edge graphics features that will be used by millions of creators worldwide. You will also participate in code reviews and provide mentorship to junior engineers, fostering a culture of knowledge sharing and technical excellence.

What we offer

Unity offers a dynamic work environment where creativity and innovation are encouraged. You will have the opportunity to work on impactful projects that shape the future of graphics technology. We value diversity and inclusion, and we welcome applicants from all backgrounds. You will be part of a team that is dedicated to building the world's most scalable and performant rendering platform, with opportunities for professional growth and development.

Interested in this role?

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