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Home›Jobs›Apple›Apple Silicon GPU Driver Engineer - Prototyping
Apple

About Apple

The personal technology company redefining user experience

🏢 Tech, Hardware👥 1001+ employees📅 Founded 1976📍 Cupertino, CA⭐ 4.2
B2CB2BHardwareSaaSTelecommunicationseCommerce

Key Highlights

  • Market cap of $3 trillion as of 2022
  • Over 1 billion active devices worldwide
  • Comprehensive medical plans including mental healthcare
  • Paid parental leave and gradual return-to-work program

Apple Inc. (NASDAQ: AAPL), headquartered in Cupertino, CA, is the world's most valuable company with a market capitalization of $3 trillion as of 2022. Known for its iconic products such as the iPhone, iPad, and Mac, Apple serves over 1 billion active devices globally. The company has a strong commi...

🎁 Benefits

Apple offers comprehensive medical plans covering physical and mental healthcare, paid parental leave, and a gradual return-to-work program. Employees...

🌟 Culture

Apple's culture emphasizes an obsessive focus on user experience and consumer privacy, setting it apart from competitors. The company promotes inclusi...

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Apple

Apple Silicon GPU Driver Engineer - Prototyping

Apple • Cupertino, California, United States

Posted 1 month ago🏛️ On-SiteMid-LevelHardware engineer📍 Cupertino
Apply Now →

Skills & Technologies

GpuMetalMachine learningGraphicsCompute apis

Job Description

Apple’s GPU Software team enables developers to harness the power of the GPU across all of Apple's innovative products, from iPhone, iPad, Apple TV, Apple Watch to our Mac product line. We participate in the full cycle of GPU development from prototyping GPU features, GPU programming model research, implementing pre-silicon and production drivers and compilers, and delivering supporting technologies and tooling such as MetalFX and Game Porting Toolkit runtime to enable cutting edge graphics, machine learning, and compute applications on Apple Silicon devices. We work very closely with partners in HW Technologies teams on the feature roadmap and design for all future Apple Silicon GPU architectures. Areas of engineering work include Pre-Silicon and Production GPU Drivers, GPU Compilers, Exploratory GPU Driver and Compiler, GPU Prototyping, GPU Performance, GPU Machine Learning and MetalFX. We are looking for an engineer to join the Apple Silicon GPU Driver Prototyping Team, which is responsible for exploring and prototyping future GPU features. The ideal candidate will have a passion for GPUs, rendering techniques, graphics/compute APIs and won’t be afraid to get down into the low level details of the GPU architecture in order to prototype those features. The Apple Silicon GPU Driver Engineer Prototyping Team is responsible for exploring and prototyping future GPU features. Our investigations span from the GPU hardware low level details all the way to the graphics/compute APIs. Whether it is Metal 4, ray tracing, mesh shaders, rendering techniques, we keep exploring all aspects of the graphics and compute pipeline to build future GPU features. You will collaborate with industry experts across Apple to design future generations of the Metal API, shading language, and Apple Silicon graphics processors. You will apply your knowledge of computer graphics to imagine and bring to life exciting new GPU features.

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