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Home›Jobs›Krafton›[Athena Div.] Combat Designer - Project AA (3년 이상)
Krafton

About Krafton

Creating immersive gaming experiences for everyone

👥 251-1K📅 Founded 2018📍 서울특별시, Korea, South

Key Highlights

  • PUBG: Battlegrounds sold over 75 million copies
  • Founded in 2018, formerly known as Bluehole
  • Headquartered in Seoul, South Korea
  • Raised over $800 million in funding

Krafton, based in Seoul, South Korea, is a prominent video game developer known for its flagship title, PUBG: Battlegrounds, which has garnered over 75 million copies sold worldwide. Founded in 2018 as a rebranding of Bluehole, Krafton has expanded its portfolio to include titles like New State Mobi...

🎁 Benefits

Krafton offers competitive salaries, stock options, generous PTO policies, and a flexible remote work policy to support work-life balance....

🌟 Culture

Krafton fosters a culture of creativity and innovation, encouraging employees to explore new ideas and technologies in game development. The company v...

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Krafton

[Athena Div.] Combat Designer - Project AA (3년 이상)

Krafton • Seoul

Posted 4w agoMid-LevelGame engineer📍 Seoul
Apply Now →

Overview

Krafton is seeking a Combat Designer for Project AA to develop engaging combat systems for a mobile subculture RPG. This role requires over 3 years of relevant experience in game design and an understanding of the mobile gaming market.

Job Description

Who you are

You have over 3 years of experience in combat design, particularly in the mobile gaming sector. Your understanding of subculture games allows you to create compelling and engaging combat mechanics that resonate with players. You possess the ability to articulate your design intentions clearly and persuasively, ensuring that your ideas are understood and embraced by your team. Your communication skills enable you to collaborate effectively with various departments, fostering a cooperative environment that enhances the game development process. You are open to international travel, which is essential for collaborating with global teams and partners.

What you'll do

As a Combat Designer, you will be responsible for conceptualizing and implementing combat systems for a new mobile RPG. You will work closely with a talented team that has successfully launched mobile games with significant revenue. Your role will involve analyzing player feedback and gameplay data to refine combat mechanics, ensuring they are both enjoyable and challenging. You will participate in brainstorming sessions to generate innovative ideas that align with the game's vision. Additionally, you will collaborate with artists and programmers to bring your designs to life, ensuring that the combat experience is visually appealing and technically sound. Your insights into the subculture gaming market will guide the development of unique features that set the game apart from competitors. You will also be involved in playtesting sessions, gathering feedback to iterate on combat designs and enhance player satisfaction.

What we offer

At Krafton, you will join a dynamic team dedicated to pushing the boundaries of gaming. We provide a collaborative environment where creativity is encouraged, and your contributions will directly impact the success of our projects. You will have opportunities for professional growth and development, working alongside experienced colleagues who are passionate about game design. Our commitment to innovation means you will be at the forefront of new technologies and trends in the gaming industry. We offer competitive compensation and benefits, ensuring that you are rewarded for your hard work and dedication.

Interested in this role?

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